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Porting Unitys' default render pipeline to URP/LWRP

1 - First install Universal Rendering Pipeline package from Windows->PackageManager

2 - Create a new universal render pipeline asset
      Right click on project windows and then Create->Rendering->Universal Render Pipeline ->      Pipeline Asset

3 - Add the created asset to graphics settings Edit->Project Settings > Graphics and also in the quality windows to your chosen quality

4 - Upgrade Scene shaders Edit > Rendering Pipeline > Universal Pipeline > Upgrade Project Materials

5 - Now use incremental GC to get even better performance from Edit > Project Settings > Player > Use incremental GC

Now your project is URP Ready and getting better performance magically!


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